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Author Topic: Representing Glass  (Read 979 times)

dougal99

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Representing Glass
« on: April 02, 2016, 10:06:46 PM »

I'm slowly getting round to finishing the resin Lynx for my HMS Exeter. Has anyone ideas/tips on representing the cockpit glass? Matt dark blue maybe? All contributions gratefully received.
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Brian60

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Re: Representing Glass
« Reply #1 on: April 03, 2016, 02:35:07 PM »

There is a product by Humbrol called clearfix. You spread it around a framework with a toothpick and once it is on each side of the frame you spread it across the opening. It forms a film which sets and makes a window. You can see it used on Youtube, just type in humbrol clearfix.

Netleyned

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Re: Representing Glass
« Reply #2 on: April 03, 2016, 02:49:35 PM »

I think it's a cast resin lynx that needs windows painting on not glazing Brian.


Having said that , clearfix is a great product. :-))


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ballastanksian

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Re: Representing Glass
« Reply #3 on: April 03, 2016, 02:51:34 PM »

In wargaming, there are two schools of thought, the bright blue for effect, and the dark grey/black for more realism. I go for the latter as you can then gloss varnish them and alow real life lighting to add the reflections etc.
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