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Author Topic: T.A.R.G.E.T - Rotating Seven gun turrets?  (Read 138734 times)

plastic

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Re: Rotating seven gun turrets?
« Reply #150 on: December 29, 2016, 07:54:20 pm »

You don't need a special manual mode - when the system is in its normal auto mode while sat on the desk, there no movement so there's no variable data on the compass channel - the only variable is the setting pot/stick - which is manual mode.
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malcolmfrary

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Re: Rotating seven gun turrets?
« Reply #151 on: December 30, 2016, 09:50:38 am »

A bit of a random thought - central to the operation of big gun warships was the rangefinder.  Perhaps have that rotate, "find" the target, then have the turrets keep up with it according to their programmed ability.  Or,