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Author Topic: T.A.R.G.E.T - Rotating Seven gun turrets?  (Read 76950 times)

C-3PO

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #350 on: April 30, 2018, 10:25:13 PM »

TARGET

Model Boat Mayhem @ Wicksteed Park T-26!



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C-3PO

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #351 on: May 02, 2018, 03:12:51 PM »

TARGET - Model Boat Mayhem @ Wicksteed Park T-24!

Final testbed components awaiting assembly




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Bob K

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #352 on: May 02, 2018, 03:20:46 PM »

Getting exciting  :-))  All those boxes to be filled with Arduino computer circuit boards.
I am still working on the turret mounting bracketry.  {:-{
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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #353 on: May 02, 2018, 10:17:49 PM »

Deep breaths Bob. pace yourself and you'll do fine.
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C-3PO

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #354 on: May 06, 2018, 03:36:50 PM »

TARGET - Model Boat Mayhem @ Wicksteed Park T-20!

Almost ready for final testing



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ballastanksian

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #355 on: May 06, 2018, 03:51:23 PM »

So left to right across the board equates to stern to bow.
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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #356 on: May 06, 2018, 04:30:11 PM »

Actually, three turrets in the forward half (as cut) all firing.
Four turrets in the aft half, one firing.
The balance of firing and non firing turrets is more dictated by the weight distribution of the large batteries for firing turrets.  The aft end has the very large propulsion battery for the four big motors.
As much as I would like all seven firing that number of large SLA's is prohibitive.

I am beavering away at the stepper motor mounting mechanisms.  All tight for space

T-20  countdown to Wicksteed number descends rapidly.
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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #357 on: May 06, 2018, 11:27:57 PM »

TARGET - Model Boat Mayhem @ Wicksteed Park T-20!

First 3 boards soak testing...

https://www.youtube.com/watch?v=TVYFQwYMJMQ&t=17s

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #358 on: May 06, 2018, 11:40:35 PM »

Bob......disregarding scale calculation, the rotational speed shown for these 3 Blue Tubs appears fine :-))......in that they are very slow

Remembering the actual visual speed of train, is relative to the length of the mount to the extremity of the barrels

I think we must all agree that C-3PO has provided some brilliant hardware  O0 ....[deservedly potentially marketed as a kit]

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #359 on: May 08, 2018, 11:48:57 PM »

TARGET - Model Boat Mayhem @ Wicksteed Park T-18!

7 turret control units powered up together for the first time



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Bob K

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #360 on: May 09, 2018, 08:00:58 AM »

Wow !  With all those flashing lights I wish I had made the decks of Perspex. 
It would look like Battlestar Galactica   %%

Or as Lieutenant-Commander Thomas Woodrooffe said in the famous Fleet Review radio broadcast of 20 May 1937.    "The ships are all lit up!"
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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #361 on: May 09, 2018, 08:12:35 AM »

Hi Bob,

Maybe you should rename the ship HMS Blackpool

Including the turret LED's there will be something like 103 leds in total of which only 28 are illuminated in the pic!

Crazy really but just down to leds being mounted on the modular components being used

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timgarrod

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #362 on: May 09, 2018, 05:54:29 PM »

Looks brillant C3po
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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #363 on: May 09, 2018, 06:01:43 PM »


Awesome!
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ballastanksian

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #364 on: May 09, 2018, 10:33:51 PM »

I'm thinking Close encounters of the third kind  :-)) It shows it works.
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C-3PO

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #365 on: May 10, 2018, 10:58:57 PM »

TARGET - Model Boat Mayhem @ Wicksteed Park T-16!

Evaluating stepper alignment process

https://www.youtube.com/watch?v=Oqwq_mFROzc

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Bob K

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #366 on: May 11, 2018, 06:27:04 AM »

To quote Bill and Ted, "Most Bodacious".  If only we could borrow Rufus' excellent time machine.
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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #367 on: May 11, 2018, 01:55:36 PM »


......Takes deep intake of breath and says.....


I think it best to leave history where it is just in case the time traveller makes the future even worse.


Ben Elton's novel 'Time and time again' is excellent for suggesting what could happen if we tried to change history!


It is in our genes to make mistakes and sometimes we make them when we think them right and sometimes we make them without knowing it.
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C-3PO

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #368 on: May 12, 2018, 10:48:53 PM »

TARGET - Model Boat Mayhem @ Wicksteed Park T-14!

Testing gun fire - LED flash & 4 servos to pump smoke fluid - I will introduce timing errors so they don't all trigger at the same time.

The closeness of timing is quite amazing when you consider that half the kit receives it's instructions after they have been rebroadcast on on UHF having been already received on 2.4ghz

https://youtu.be/KP8kkbPv-Ng

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Bob K

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #369 on: May 13, 2018, 07:15:44 AM »

Amazing video C-3PO  :-))
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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #370 on: May 13, 2018, 12:36:42 PM »

Assuming that your shopping list of components arrived in one week and the hull you want to fit the T.A.R.G.E.T system in has been built to suit it, (so no hacking out old stuff and innards etc), how long do you think it would take to fit and program the system?
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Bob K

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #371 on: May 13, 2018, 12:52:01 PM »

Assuming that your shopping list of components arrived in one week and the hull you want to fit the T.A.R.G.E.T system in has been built to suit it, (so no hacking out old stuff and innards etc), how long do you think it would take to fit and program the system?

A very good question Iain  %%

I am beavering away at getting the turrets mounted and physically operable.  C-3PO is going flat out developing the software.  Before Wicksteed we aim to get the hardware (ship) married up to the clever bits electronically, but time is tight and so much to do.

Realistic answer is much more time than we have available, but we are going flat out to achieve the impossible with less than two weeks to go.
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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #372 on: May 13, 2018, 01:37:26 PM »


That is great news chaps. Just so you don't think I am chivvying, I should have said that mine was an academic question with regard to others taking up the challenge. Naturally you are both pioneering the system and will have steps to take back as well as forward.


However far you get by Wicksteed, it will be a marvel to see and I look forward very much to see her, especially as I was there when the naked hull was put in the water for the first time!!


If you need a hand putting her in the water then you only have to ask Bob.
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Mark T

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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #373 on: May 13, 2018, 03:41:46 PM »

C-3PO that is amazing  - talk about synchronised  :-))   I wish I understood electronics its definitely a black art!!
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Re: T.A.R.G.E.T - Rotating Seven gun turrets?
« Reply #374 on: May 14, 2018, 10:57:37 PM »

TARGET - Model Boat Mayhem @ Wicksteed Park T-12!

Had a play at introducing delays between turret firing.

Commanding each turret seperatley - the effect thought interesting is not what I am after so back to the drawing board...

https://youtu.be/OE4Q59t6XkU

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