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Author Topic: Murphy's Laws of Combat  (Read 2014 times)

Nordsee

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Murphy's Laws of Combat
« on: January 28, 2010, 09:47:20 am »

Most are very true!!
  1 You are not Rambo
  2 If it looks stupid but works, it isn't stupid.
  3 Do not look conspicuous, it draws fire.
  4 Never share a Trench with someone who is braver than you.
  5 Always remember your weapon was made to the lowest offer.
  6If your attack is going really well, it is an Ambush
  7 All 5 second fuses burn for 3 seconds.
 8 If you are forward of your planned position you will be fired on by your own Artillery.
 9 That Enemy diversion your are ignoring is their Main attack.
 10  The most direct path is always Mined.
 11 If you are short of everything except enemy, you are in Combat.
 12  Incoming Fire has Right of Way.
 13 Friendly Fire isn't.
 14 If the Enemy is in range, so are you!!
 15 No Combat Ready Unit ever passes an Inspection.
 16 Things that need to be together to function are always shipped seperately.
17 Tracers work both ways.
18 The only thing more accurate than Incoming  Enemy Fire is Incoming Friendly fire
19  Make it hard for the Enemy to get in, makes it had for you to get out!!
20 Proffesional Soldiers are predictable, but the World is full of Ameteurs.
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tigertiger

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Re: Murphy's Laws of Combat
« Reply #1 on: January 28, 2010, 10:44:07 am »

Too true  O0
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Martin (Admin)

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Re: Murphy's Laws of Combat
« Reply #2 on: January 28, 2010, 02:17:23 pm »

Very good!
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norry

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Re: Murphy's Laws of Combat
« Reply #3 on: January 28, 2010, 03:14:19 pm »

Item number 2 must refer to the "Swiss Army Knife"...

The claim was it was the greatest invention ever and Dont go to war without one...

But how did the Swiss Army know this if they themselves have never been to war...
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tigertiger

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Re: Murphy's Laws of Combat
« Reply #4 on: January 28, 2010, 04:29:54 pm »



But how did the Swiss Army know this if they themselves have never been to war...

Proof of the power of the Swiss Army knife, if ever you wanted any.
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