We used to Play Navyfield.
When it was a BETA, and through the first few versions it was fun, because
you could tell that the people playing knew naval tactics. They new the value
of scouting, and how to incorporate bombers and fighter cover.
I stopped playing when it became a game of rushing forward with the biggest ship and guns possible.
World of tanks has been interesting because the small fast tanks could scout, the big tanks could
push forward, and the artillery could smack targets of opportunity. It will be intersting to see how
they put the naval battles together.
